hitTest method
Implementation
TextSelectionTarget? hitTest(Vec2D point) {
for (final target in _targets.reversed) {
if (target.selectionHit(point) != null) return target;
}
return null;
}
TextSelectionTarget? hitTest(Vec2D point) {
for (final target in _targets.reversed) {
if (target.selectionHit(point) != null) return target;
}
return null;
}