SToggle class

Inheritance
Available extensions

Constructors

SToggle({Key? key, double size = 60.0, Color onColor = Colors.white, Color offColor = Colors.black87, bool value = false, Duration? animationDuration, dynamic onChange(bool value)?, double dragSensitivity = 0.85, double dragSmoothing = 0.1, bool debugShowPointers = false, bool animateBackground = true, double backgroundOpacity = 0.15, double borderWidth = 1.0, Color? borderColor, double littleBorderWidth = 0.0, Color? littleBorderColor, double littleShadowBlurSigma = 6.0, Offset littleShadowOffset = const Offset(0, 2), Color littleShadowColor = const Color(0x40000000)})
const

Properties

animateBackground → bool
Animate a faint background tint that blends between offColor and onColor. When true, a rounded-rect background is drawn behind circles, smoothly lerping from offColor to onColor following the toggle's visual state.
final
animationDuration → Duration?
final
backgroundOpacity → double
Opacity of the animated background tint (0.0..1.0). Default 0.15 for a faint look.
final
borderColor → Color?
final
borderWidth → double
Outer border around the whole widget (rounded rectangle). Width 0 disables.
final
debugShowPointers → bool
Show debug overlay showing pointer and smoothed small circle positions. Only used in debug builds.
final
dragSensitivity → double
Sensitivity factor for drag to visual mapping (0.0..1.0). Lower = less sensitive
final
dragSmoothing → double
Smoothing (viscosity) for drag pointer to visual mapping: 0.0 = no smoothing, 1.0 = fully sticky Applies when user drags to make the small circle feel heavy/smooth. Default 0.1.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
littleBorderColor → Color?
final
littleBorderWidth → double
Border around the little circle. Width 0 disables.
final
littleShadowBlurSigma → double
Shadow for the little circle. Set blurSigma to 0 to disable shadow.
final
littleShadowColor → Color
final
littleShadowOffset → Offset
final
offColor → Color
onColor is color when widget switched on, default value is: Colors.white. offColor is color when widget switched off, default value is: Colors.black.
final
onChange → dynamic Function(bool value)?
when change status of widget like switch off or switch on onChange will call and passed new value
final
onColor → Color
onColor is color when widget switched on, default value is: Colors.white. offColor is color when widget switched off, default value is: Colors.black.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → double
size of widget.
final
value → bool
status of widget, if value == true widget will switched on else switched off
final

Methods

addMaterialWidget() → Material

Available on Widget, provided by the GenericExtensions extension

addTooltipWidget(String toolTip) → Tooltip

Available on Widget, provided by the GenericExtensions extension

borderRadius([BorderRadiusGeometry? borderRadius]) → Widget

Available on Widget, provided by the GenericExtensions extension

boxDecoration([BoxDecoration? boxDecoration]) → Widget

Available on Widget, provided by the GenericExtensions extension

colorFilter([ColorFilter? colorFilter]) → Widget

Available on Widget, provided by the GenericExtensions extension

set parent widget in center
createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → SToggleState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited