PlayerStatus class

Constructors

PlayerStatus({required double positionSeconds, required double durationSeconds, required bool isPlaying, required int currentIndex, required int playlistCount, required bool shuffleEnabled, required LoopMode loopMode})
const

Properties

currentIndex → int
final
durationSeconds → double
final
hashCode → int
The hash code for this object.
no setterinherited
isPlaying → bool
final
loopMode → LoopMode
final
playlistCount → int
final
positionSeconds → double
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shuffleEnabled → bool
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited