SdlxGpuColorTargetBlendState class

Constructors

SdlxGpuColorTargetBlendState({int srcColorBlendfactor = 0, int dstColorBlendfactor = 0, int colorBlendOp = 0, int srcAlphaBlendfactor = 0, int dstAlphaBlendfactor = 0, int alphaBlendOp = 0, int colorWriteMask = 0, bool enableBlend = false, bool enableColorWriteMask = false})
const

Properties

alphaBlendOp → int
final
colorBlendOp → int
final
colorWriteMask → int
final
dstAlphaBlendfactor → int
final
dstColorBlendfactor → int
final
enableBlend → bool
final
enableColorWriteMask → bool
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
srcAlphaBlendfactor → int
final
srcColorBlendfactor → int
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited