SdlxGpuColorTargetInfo class

Constructors

SdlxGpuColorTargetInfo({Pointer<SdlGpuTexture>? texture, int mipLevel = 0, int layerOrDepthPlane = 0, SdlxFColor? clearColor, int loadOp = 0, int storeOp = 0, Pointer<SdlGpuTexture>? resolveTexture, int resolveMipLevel = 0, int resolveLayer = 0, bool cycle = false, bool cycleResolveTexture = false})

Properties

clearColor → SdlxFColor
final
cycle → bool
final
cycleResolveTexture → bool
final
hashCode → int
The hash code for this object.
no setterinherited
layerOrDepthPlane → int
final
loadOp → int
final
mipLevel → int
final
resolveLayer → int
final
resolveMipLevel → int
final
resolveTexture → Pointer<SdlGpuTexture>
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
storeOp → int
final
texture → Pointer<SdlGpuTexture>
final

Methods

calloc() → Pointer<SdlGpuColorTargetInfo>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited