Location class

A location. It can be indoor or outdoor, check isIndoor and isOutdoor. A valid indoor location has floorIdentifier and cartesianCoordinate.

Constructors

Location({required Coordinate coordinate, required CartesianCoordinate cartesianCoordinate, required String buildingIdentifier, required String floorIdentifier, required double accuracy, required bool isIndoor, required bool isOutdoor, required bool hasBearing, Angle? bearing, required int timestamp})

Properties

accuracy → double
final
bearing → Angle?
final
buildingIdentifier → String
final
cartesianCoordinate → CartesianCoordinate
final
coordinate → Coordinate
final
floorIdentifier → String
final
hasBearing → bool
final
hashCode → int
The hash code for this object.
no setterinherited
isIndoor → bool
final
isOutdoor → bool
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
timestamp → int
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited