skin property
Skin?
get
skin
Implementation
Skin? get skin {
final result = SpineBindings.bindings.spine_skeleton_get_skin(_ptr);
return result.address == 0 ? null : Skin.fromPointer(result);
}
Skin? get skin {
final result = SpineBindings.bindings.spine_skeleton_get_skin(_ptr);
return result.address == 0 ? null : Skin.fromPointer(result);
}