Ray class final

A finite world-space ray used for physics queries.

Constructors

Ray({required Vector3 origin, required Vector3 direction, required double maxDistance})
Creates a ray starting at origin and extending along direction.
const

Properties

direction → Vector3
Direction toward the queried objects.
final
hashCode → int
The hash code for this object.
no setterinherited
maxDistance → double
Maximum query distance in world units.
final
normalizedDirection → Vector3
Unit-length direction used by the native adapter.
no setter
origin → Vector3
Starting point in world coordinates.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
pointAtFraction(double fraction) → Vector3
Returns the world-space point at fraction along this ray.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited