writeUint16 method
Writes a uint16 i into the buffer
i: The value to writeendian: The endianess, Endian.big by default
Implementation
void writeUint16(int i, [Endian endian = Endian.big]) {
_ensureSize(uint16_size);
_scratchData!.setUint16(_scratchOffset, i, endian);
_scratchOffset += uint16_size;
}