TailStyle class
Style for drawing pointer's tail.
Widget build(BuildContext context) {
   return Container(
       child: SfRadialGauge(
         axes:<RadialAxis>[RadialAxis
         ( pointers: <GaugePointer>[
            NeedlePointer( value: 20, tailStyle:
                TailStyle(width: 5, lengthFactor: 0.2)
          )])]
       ));
}
- Annotations
Constructors
- TailStyle({Color? color, double width = 0, double length = 0, double borderWidth = 0, LinearGradient? gradient, GaugeSizeUnit lengthUnit = GaugeSizeUnit.factor, Color? borderColor})
- 
          Creates the tail style with default or required properties.
            const
Properties
- borderColor → Color?
- 
  Specifies the border color of tail.
  final
- borderWidth → double
- 
  Specifies the border width of tail.
  final
- color → Color?
- 
  Specifies the color of the tail.
  final
- gradient → LinearGradient?
- 
  A gradient to use when filling the needle tail.
  final
- hashCode → int
- 
  The hash code for this object.
  no setteroverride
- length → double
- 
  Adjusts the tail length from center.
  final
- lengthUnit → GaugeSizeUnit
- 
  Calculates the pointer tail length either in logical pixel or
radius factor.
  final
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- width → double
- 
  Specifies the width of the tail.
  final
Methods
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  override