value property
Specifies the value to the pointer.
Changing the pointer value will cause the pointer to animate to the new value.
Defaults to 0.
Widget build(BuildContext context) {
   return Container(
       child: SfRadialGauge(
         axes:<RadialAxis>[RadialAxis(
            pointers: <GaugePointer>[WidgetPointer(value: 50,
            )],
           )]
       ));
}
Implementation
@override
final double value;