SyncService class

Gerencia todo o ciclo de vida da sincronização de dados, incluindo operações automáticas em background, tratamento de falhas, modo offline e recuperação de erros.

Implemented types

Constructors

SyncService(ISyncConnectivityService _connectivityService, ILoggerProvider _syncLogger, ISyncErrorManager _errorManager, ISyncErrorReporter _errorReporter)
Gerencia todo o ciclo de vida da sincronização de dados, incluindo operações automáticas em background, tratamento de falhas, modo offline e recuperação de erros.

Properties

hashCode → int
The hash code for this object.
no setterinherited
isOnline → ValueNotifier<bool>
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
syncData → ValueNotifier<SyncData>
final

Methods

addToSyncQueue({required String entityType, required String entityId, required SyncOperation operation, required Map<String, dynamic> data, bool isFileToUpload = false}) → Future<void>
override
canContinueWithoutSync() → Future<bool>
override
clearCorruptedData() → Future<void>
override
dispose() → void
override
enterOfflineMode() → Future<void>
override
forceSync({bool isManualCall = true}) → Future<void>
override
getPendingItemsCount() → Future<int>
override
isBackgroundSyncActive() → Future<bool>
override
logCreate({required String entityType, required String entityId, required Map<String, dynamic> data, bool isFileToUpload = false}) → Future<void>
Registra log de criação de entidade
override
logCustomOperation({required String entityType, required String entityId, required SyncOperation operation, required Map<String, dynamic> data, bool isFileToUpload = false}) → Future<void>
Registra operação customizada
override
logDelete({required String entityType, required String entityId, required Map<String, dynamic> data}) → Future<void>
Registra log de exclusão de entidade
override
logUpdate({required String entityType, required String entityId, required Map<String, dynamic> data, bool isFileToUpload = false}) → Future<void>
Registra log de atualização de entidade
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
resetSyncState() → Future<void>
override
startBackgroundSync() → Future<void>
override
startSync() → Future<void>
override
stopBackgroundSync() → Future<void>
override
stopSync() → Future<void>
override
toString() → String
A string representation of this object.
inherited
triggerImmediateBackgroundSync() → Future<void>
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited