TAnimatedToggleSwitch class

Inheritance

Constructors

TAnimatedToggleSwitch({Key? key, required bool current, FutureOr<void> onChanged(bool)?, Widget textBuilder(bool)?, Widget iconBuilder(bool)?, ToggleStyle styleBuilder(bool)?, double height = 40.0, double spacing = 50.0, bool loading = false, double borderWidth = 7.0, Color? activeColor, Color? inactiveColor, Color backgroundColor = Colors.white, Color borderColor = Colors.transparent, Size indicatorSize = const Size.fromWidth(25), List<BoxShadow> boxShadow = const [BoxShadow(color: Colors.black26, spreadRadius: 1, blurRadius: 2, offset: Offset(0, 1.5))]})
A fully customizable animated toggle switch with dual states.
const

Properties

activeColor → Color?
Color for the indicator in the active state.
final
backgroundColor → Color
Background color of the toggle switch.
final
borderColor → Color
Border color of the toggle switch.
final
borderWidth → double
Border width of the toggle switch.
final
boxShadow → List<BoxShadow>
Box shadow applied to the toggle switch.
final
current → bool
The current state of the toggle switch (true/false).
final
hashCode → int
The hash code for this object.
no setterinherited
height → double
Height of the toggle switch.
final
iconBuilder → Widget Function(bool)?
Builder for customizing the icon displayed on the toggle switch.
final
inactiveColor → Color?
Color for the indicator in the inactive state.
final
indicatorSize → Size
Size of the indicator.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loading → bool
Indicates whether the toggle switch is in a loading state.
final
onChanged → FutureOr<void> Function(bool)?
Callback triggered when the toggle switch state changes.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
spacing → double
Space between the two toggle options.
final
styleBuilder → ToggleStyle Function(bool)?
Builder for customizing the toggle's style dynamically.
final
textBuilder → Widget Function(bool)?
Builder for customizing the text displayed on the toggle switch.
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited