SceneRenderer class abstract interface

An interface representing a rendering system in a composited scene.

Implemented types
Implementers

Properties

currentBuffer → Buffer?
The current rendering output buffer.
no setter
hashCode → int
The hash code for this object.
no setterinherited
requestedCursorPosition → Point<int>?
The requested cursor coordinates, if any.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
showsCursor → bool
Whether the hardware terminal cursor should be shown.
no setterinherited
wantsAlternateScreen → bool
Whether alternate screen buffer mode is requested.
no setterinherited
wantsMouseTracking → bool
Whether mouse tracking features are requested.
no setterinherited

Methods

dispose() → void
Cleans up resources.
handleKeyEvent(KeyEvent event) → bool
Handles key events routed to this renderer. Returns true if handled.
handleMouseEvent(MouseEvent event) → bool
Handles mouse events routed to this renderer. Returns true if the event was consumed.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
resize(int width, int height) → void
Resizes the renderer viewport and updates layout/buffers.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited