FloatAnimation class
An Animation<double> that produces a sinusoidal float value in the range [-amplitude, +amplitude].
Combine with Transform.translate to make a widget bob up and down.
Usage
final ctrl = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 2000),
)..repeat();
final float = FloatAnimation(controller: ctrl, amplitude: 8.0);
AnimatedBuilder(
animation: float,
builder: (ctx, child) => Transform.translate(
offset: Offset(0, float.value),
child: child,
),
child: MyWidget(),
)
- Inheritance
-
- Object
- Listenable
- Animation<
double> - FloatAnimation
- Mixed-in types
Constructors
- FloatAnimation({required AnimationController controller, double amplitude = 6.0, double phase = 0.0})
Properties
- amplitude → double
-
Peak displacement in logical pixels.
final
- controller → AnimationController
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isAnimating → bool
-
Whether this animation is running in either direction.
no setterinherited
- isCompleted → bool
-
Whether this animation is stopped at the end.
no setterinherited
- isDismissed → bool
-
Whether this animation is stopped at the beginning.
no setterinherited
- isForwardOrCompleted → bool
-
Whether the current aim of the animation is toward completion.
no setterinherited
-
parent
→ Animation<
double> -
The animation whose value this animation will proxy.
no setteroverride
- phase → double
-
Phase offset in
0, 1— useful for staggering multiple floaters.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- status → AnimationStatus
-
The current status of this animation.
no setterinherited
- value → double
-
The current value of the animation.
no setteroverride
Methods
-
addListener(
VoidCallback listener) → void -
Calls the listener every time the value of the animation changes.
inherited
-
addStatusListener(
AnimationStatusListener listener) → void -
Calls listener every time the status of the animation changes.
inherited
-
drive<
U> (Animatable< U> child) → Animation<U> -
Chains a Tween (or CurveTween) to this Animation.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeListener(
VoidCallback listener) → void -
Stop calling the listener every time the value of the animation changes.
inherited
-
removeStatusListener(
AnimationStatusListener listener) → void -
Stops calling the listener every time the status of the animation changes.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
toStringDetails(
) → String -
Provides a string describing the status of this object, but not including
information about the object itself.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited