GLTFData class

Constructors

GLTFData({required Object3D scene, required List scenes, List? animations, List? cameras, Map? userData, dynamic asset, required GLTFParser parser})

Properties

animations ↔ List?
getter/setter pair
asset ↔ dynamic
getter/setter pair
cameras ↔ List?
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
parser ↔ GLTFParser
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scene ↔ Object3D
getter/setter pair
scenes ↔ List
getter/setter pair
userData ↔ Map?
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited