SpriteAnimation class

Constructors

SpriteAnimation({int numberOfTiles = 0, int startFrame = 0, int repeat = -1, int fps = 60, int duration = -1, int tilesHorizontal = -1, int tilesVertical = -1, SpriteTexture? texture})

Properties

currentTile ↔ int
getter/setter pair
duration ↔ int
getter/setter pair
fps ↔ int
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
looped ↔ int
getter/setter pair
numberOfTiles ↔ int
getter/setter pair
repeat ↔ int
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
startFrame ↔ int
getter/setter pair
texture ↔ SpriteTexture
getter/setter pair
tilesHorizontal ↔ int
getter/setter pair
tilesVertical ↔ int
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited