logdepthbufFragment top-level constant
String
const logdepthbufFragment
Implementation
const String logdepthbufFragment = """
#if defined( USE_LOGDEPTHBUF )
// Doing a strict comparison with == 1.0 can cause noise artifacts
// on some platforms. See issue #17623.
gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
#endif
""";