applyAxisAngle method
Implementation
Vector3 applyAxisAngle(axis, angle) {
  final _quaternion = Quaternion();
  return applyQuaternion(_quaternion.setFromAxisAngle(axis, angle));
}Vector3 applyAxisAngle(axis, angle) {
  final _quaternion = Quaternion();
  return applyQuaternion(_quaternion.setFromAxisAngle(axis, angle));
}