getUV static method
Implementation
static Vector2 getUV(Vector3 point, Vector3 p1, Vector3 p2, Vector3 p3, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector2 target) {
  final _v3 = Vector3.zero();
  getBarycoord(point, p1, p2, p3, _v3);
  target.setValues(0.0, 0.0);
  target.addScaled(uv1, _v3.x);
  target.addScaled(uv2, _v3.y);
  target.addScaled(uv3, _v3.z);
  return target;
}