WebGLBackground class

Constructors

WebGLBackground(WebGLRenderer renderer, WebGLCubeMaps cubemaps, WebGLCubeUVMaps cubeuvmaps, WebGLState state, WebGLObjects objects, bool alpha, bool premultipliedAlpha)

Properties

alpha ↔ bool
getter/setter pair
boxMesh ↔ Mesh?
getter/setter pair
clearAlpha ↔ double
getter/setter pair
clearColor ↔ Color
getter/setter pair
cubemaps ↔ WebGLCubeMaps
getter/setter pair
cubeuvmaps ↔ WebGLCubeUVMaps
getter/setter pair
currentBackground ↔ dynamic
getter/setter pair
currentBackgroundVersion ↔ int
getter/setter pair
currentTonemapping ↔ int
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
objects ↔ WebGLObjects
getter/setter pair
planeMesh ↔ Mesh?
getter/setter pair
premultipliedAlpha ↔ bool
getter/setter pair
renderer ↔ WebGLRenderer
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
state ↔ WebGLState
getter/setter pair

Methods

addToRenderList(WebGLRenderList renderList, Object3D scene) → void
dispose() → void
getBackground(Object3D? scene) → dynamic
getClearAlpha() → double
getClearColor() → Color
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
render(Object3D scene) → void
setClear(Color color, double alpha) → void
setClearAlpha(double alpha) → void
setClearColor(Color color, [double alpha = 1.0]) → void
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited