D4rtCallStack class
The stack itself, one per run.
Two parallel lists rather than a list of frame objects, because enter runs on every interpreted call and the frame object is only worth building when an error actually escapes.
Constructors
- D4rtCallStack(D4rtFrameLocator _locate)
Properties
- current ↔ Object?
-
The statement the innermost frame is executing. Set by the interpreter
before each statement; restored to the call site when a call returns.
getter/setter pair
- depth → int
-
How deep the interpreted stack is.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
enter(
String member) → void -
A call to
memberbegins; the caller is at current. -
exit(
) → void - The innermost call ends, normally or not; the caller resumes at the statement that made it.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
recordEscape(
Object? error) → void -
erroris leaving the innermost call. The first call it leaves is the one that knows where it was raised, so only that one records. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
traceOf(
Object? error) → List< D4rtStackFrame> -
The interpreted frames
errorleft, innermost first — empty when it left none (raised outside any interpreted call, or a value no trace can be attached to).