UFUSingleSelect class

Inheritance

Constructors

UFUSingleSelect({required List<UFUSingleSelectModel> mainList, String? selectedItemId, ValueChanged<String>? onItemSelect, bool isFilterSheet = false, String? inputHintText, String title = 'select option', bool canShowIconButton = false, Color? iconButtonBackgroundColor, double? iconButtonBorderRadius, VoidCallback? onIconButtonTap, IconData? iconButtonIcon, double? iconButtonIconSize, Color? iconButtonIconColor, Widget? iconButtonIconWidget, String? suffixButtonText, String? prefixButtonText, VoidCallback? onTapSuffixBtn, VoidCallback? onTapPrefixBtn, UFUSingleSelectType type = UFUSingleSelectType.local, bool isLoading = false, VoidCallback? onLoadMore, bool isLoadMore = false, Widget? listLoader, bool canShowLoadMore = false, dynamic onSearch(String keyword)?, bool? canShowSearchBar, bool showIncludeInactiveButton = false, Key? key})
const

Properties

canShowIconButton → bool
Icon Button Params
final
canShowLoadMore → bool
In case of network list canShowMore helps to manage loader state
final
canShowSearchBar → bool?
In case of network list isLoading helps to manage searchbar state
final
hashCode → int
The hash code for this object.
no setterinherited
iconButtonBackgroundColor → Color?
final
iconButtonBorderRadius → double?
final
iconButtonIcon → IconData?
final
iconButtonIconColor → Color?
final
iconButtonIconSize → double?
final
iconButtonIconWidget → Widget?
final
inputHintText → String?
final
isFilterSheet → bool
final
isLoading → bool
In case of network list isLoading helps to manage loading state
final
isLoadMore → bool
In case of network list isLoading helps to manage load more state
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
listLoader → Widget?
In case of network list listLoader is used to display a loading placeholder
final
mainList → List<UFUSingleSelectModel>
final
onIconButtonTap → VoidCallback?
final
onItemSelect → ValueChanged<String>?
final
onLoadMore → VoidCallback?
In case of network list onLoadMore send a callback to perform further action
final
onSearch → dynamic Function(String keyword)?
In case of network list onSearch returns a callback with search keyword to take an action
final
onTapPrefixBtn → VoidCallback?
final
onTapSuffixBtn → VoidCallback?
final
prefixButtonText → String?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selectedItemId → String?
final
showIncludeInactiveButton → bool
For showing include inactive button
final
suffixButtonText → String?
final
title → String
final
type → UFUSingleSelectType
type can be used to differentiate between network list and local list default selected type is UFUSingleSelectType.local
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → UFUSingleSelectState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited