MapWidgetState class

Inheritance

Constructors

MapWidgetState.new()

Properties

categoryList List<MPCategory>?
getter/setter pair
chosenBooleanDisplayRule String
getter/setter pair
chosenNumberDisplayRule String
getter/setter pair
chosenStringDisplayRule String
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
controller PersistentBottomSheetController?
getter/setter pair
currBuilding ↔ MPBuilding?
getter/setter pair
currentBooleanRuleState bool
getter/setter pair
directionsController PersistentBottomSheetController?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
mapController ↔ MapsIndoorsWidget
getter/setter pair
getter/setter pair
mounted bool
Whether this State object is currently in a tree.
no setterinherited
numberController TextEditingController
getter/setter pair
orginLocation ↔ MPLocation?
getter/setter pair
persistentBottomSheetController PersistentBottomSheetController?
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scaffoldKey GlobalKey<ScaffoldState>
final
searchTextController TextEditingController
final
selectedVenueId String?
getter/setter pair
textController TextEditingController
getter/setter pair
widget MapWidget
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
closeBottomSheet() → void
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant MapWidget oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
doMenuItemAction(dynamic menuItem) → void
expandRouteSteps(List<MPRouteStep> steps) String
getBooleanDisplayRuleValue(String value, MPDisplayRule displayRule) Future<bool>
getDisplayRuleValue(String value, MPDisplayRule displayRule) Future<String>
getMenuCategories() Future<void>
getNumericalDisplayRuleValue(String value, MPDisplayRule displayRule) Future<num>
getTitle(dynamic menuItem) String
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onBuildingFoundAtCameraTarget(MPBuilding? building) → void
onFloorUpdate(int floor) → void
onInfoWindowClick(String locationId) → void
onLegSelected(int legIndex) → void
onLocationSelected(MPLocation? location) → void
onMarkerClick(String locationId) → void
onVenueFoundAtCameraTarget(MPVenue? venue) → void
openVenueDialog() Future<void>
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
saveBooleanDisplayRuleValue(String value, MPDisplayRule displayRule, bool setting) → void
saveDisplayRuleValue(String value, MPDisplayRule displayRule, String setting) → void
saveNumericalDisplayRuleValue(String value, MPDisplayRule displayRule, double setting) → void
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
showDisplayRule(MPDisplayRule displayRule) → void
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
updateDirectionsSheet(int legIndex) → void

Operators

operator ==(Object other) bool
The equality operator.
inherited