getPlatform method
The platform whose scroll physics should be implemented.
Defaults to the current platform.
Implementation
@override
TargetPlatform getPlatform(BuildContext context) => TargetPlatform.macOS;
The platform whose scroll physics should be implemented.
Defaults to the current platform.
@override
TargetPlatform getPlatform(BuildContext context) => TargetPlatform.macOS;