InteractionTypes class abstract final

The set of interaction.type values emitted on ui.interaction spans.

Mirrors the vocabulary used by the native iOS SDK so a backend query does not have to branch per platform. Gesture specifics (long press, swipe, drag, pinch) are reported as gesture plus a gesture.type attribute rather than as distinct interaction types.

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

gesture → const String
A recognised gesture — pair with a gesture.type attribute (for example long_press, double_tap, swipe, drag, pinch, pull_to_refresh).
Opening a menu or picker surface.
Selecting an entry from a menu surface.
tap → const String
A discrete press: buttons, tiles, chips, menu triggers, dialog actions.
valueChange → const String
A control whose value changed: switches, checkboxes, radios, sliders, segmented buttons, text submission, pickers.