all property
All built-in particles
Implementation
static final List<ParticlePainter> all = [
...allCircles,
...allArrows,
...allCharacters,
...allEmojis,
];
All built-in particles
static final List<ParticlePainter> all = [
...allCircles,
...allArrows,
...allCharacters,
...allEmojis,
];