SelectionState<T> class

Represents the current selection state

Constructors

SelectionState({required List<Node<T>> nodes, required List<Connection> connections, required List<Annotation> annotations})
const

Properties

annotations List<Annotation>
Currently selected annotations
final
connections List<Connection>
Currently selected connections
final
hashCode int
The hash code for this object.
no setterinherited
hasSelection bool
Whether anything is selected
no setter
nodes List<Node<T>>
Currently selected nodes
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited