AnnotationWidget class
Framework widget that wraps custom annotations with automatic functionality.
This widget serves as the rendering layer for annotations, automatically providing:
- Reactive positioning: Updates automatically based on
annotation.visualPosition - Visibility control: Shows/hides based on
annotation.isVisible - Selection feedback: Theme-consistent borders and highlights when selected
- Hover feedback: Visual indication when annotation is being dragged over (highlighted)
- Theme integration: Uses NodeFlowTheme for consistent styling across the editor
Framework Integration
Custom annotation implementers only need to focus on their Annotation.buildWidget method. The AnnotationWidget handles all positioning, selection, theming, and interaction logic automatically.
The widget wraps the custom annotation content with:
Observerfor MobX reactivity- Positioned for absolute canvas positioning
- Selection/highlight borders using theme colors
- Visibility logic to hide when
annotation.isVisibleis false
Example Usage
This widget is typically used internally by AnnotationLayer:
AnnotationWidget(
annotation: stickyNote,
isSelected: controller.annotations.isAnnotationSelected(stickyNote.id),
isHighlighted: false,
)
See also:
- Annotation for creating custom annotation types
- AnnotationLayer for rendering multiple annotations
- NodeFlowTheme for theming options
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- AnnotationWidget
- Available extensions
Constructors
- AnnotationWidget({Key? key, required Annotation annotation, bool isSelected = false, bool isHighlighted = false})
-
Creates an annotation widget.
const
Properties
- annotation → Annotation
-
The annotation to render.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isHighlighted → bool
-
Whether this annotation is being highlighted (e.g., during a drag-over operation).
final
- isSelected → bool
-
Whether this annotation is currently selected.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
withAnnotationLayer(
NodeFlowController< T> controller) → Widget -
Available on Widget, provided by the AnnotationLayerSupport extension
Wraps this widget with an annotation layer.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited