CircleParticle class
A circular particle painter.
Renders particles as simple filled circles, useful for basic flow visualization and data movement indication.
Example:
ParticleEffect(
particlePainter: CircleParticle(radius: 4.0),
particleCount: 5,
speed: 2,
)
- Implemented types
Constructors
- CircleParticle({double radius = 3.0, Color? color})
-
Creates a circular particle painter.
const
Properties
- color → Color?
-
Optional color override for the particle (null = use connection color)
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- radius → double
-
The radius of the circle in pixels
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → Size
-
The size of the particle.
Used for layout calculations and bounds checking.
no setteroverride
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
paint(
Canvas canvas, Offset position, Tangent tangent, Paint basePaint) → void -
Paints the particle at the given position along the connection path.
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited