NodeDragContext<T> constructor

const NodeDragContext<T>({
  1. required void moveNodes(
    1. Set<String> nodeIds,
    2. Offset delta
    ),
  2. required Set<String> findNodesInBounds(
    1. Rect bounds
    ),
  3. required Node<T>? getNode(
    1. String nodeId
    ),
  4. bool shouldSkipUpdates()?,
})

Implementation

const NodeDragContext({
  required this.moveNodes,
  required this.findNodesInBounds,
  required this.getNode,
  this.shouldSkipUpdates,
});