HexagonShape class
A hexagonal node shape.
This shape renders nodes as hexagons, commonly used for:
- Preparation nodes in flowcharts
- Processing nodes
- Configuration or setup steps
The hexagon can be oriented horizontally (flat top/bottom) or vertically (pointed top/bottom). By default, it uses horizontal orientation.
Ports are positioned at the six vertices or the four cardinal directions depending on the use case.
Example:
HexagonShape(
orientation: HexagonOrientation.horizontal,
fillColor: Colors.purple,
strokeColor: Colors.deepPurple,
strokeWidth: 2.0,
)
Constructors
- HexagonShape({HexagonOrientation orientation = HexagonOrientation.horizontal, double sideRatio = 0.2, Color? fillColor, Color? strokeColor, double? strokeWidth})
-
Creates a hexagon shape.
const
Properties
- fillColor → Color?
-
The fill color for the shape background.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- orientation → HexagonOrientation
-
The orientation of the hexagon.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sideRatio → double
-
The ratio of the angled sides to total width/height.
final
- strokeColor → Color?
-
The stroke (border) color for the shape outline.
finalinherited
- strokeWidth → double?
-
The stroke (border) width for the shape outline.
finalinherited
Methods
-
buildPath(
Size size) → Path -
Builds the path that defines this shape's outline.
override
-
containsPoint(
Offset point, Size size) → bool -
Checks if a point is inside this shape.
override
-
getBounds(
Size size) → Rect -
Gets the bounding rectangle for this shape.
override
-
getPortAnchors(
Size size) → List< PortAnchor> -
Gets the port anchor points for this shape.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited