WebFListViewState class

State class for the FlutterListViewElement

This class manages the state for the ListView element, including:

  • Scroll controller management
  • Scroll event handling
  • Load-more functionality
  • Refresh control rendering
  • ListView item building
Inheritance

Constructors

WebFListViewState(WidgetElement widgetElement)
Creates a new WebFListViewState

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
refreshController → EasyRefreshController
Controller for the EasyRefresh widget that manages refresh and loading states
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scrollController ScrollController?
A dedicated ScrollController to manage scrolling for this list
getter/setter pair
widget WebFWidgetElement
The current configuration.
no setterinherited
widgetElement WebFListViewElement
Returns the widget element as a FlutterListViewElement
no setteroverride

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Builds the list view widget
override
buildEasyRefreshFooter() → Footer?
Builds the footer widget for load-more functionality
buildEasyRefreshHeader() → Header?
Builds the header widget for pull-to-refresh functionality
buildListViewItemByIndex(int index) Widget
Builds a widget for a specific index in the list view
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Sets up dependencies when the state is initialized or dependencies change
override
didUpdateWidget(covariant WebFWidgetElement oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Cleans up resources when the state is disposed
override
getRenderObjectTree() String?
inherited
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onLoad() → dynamic
onRefresh() → dynamic
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
requestUpdateState([VoidCallback? callback, AdapterUpdateReason? reason]) → void
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited