attachedRenderPreviousSibling property

Node? get attachedRenderPreviousSibling
inherited

Implementation

Node? get attachedRenderPreviousSibling {
  Node? previousSibling = this.previousSibling;
  do {
    if (previousSibling?.attachedRenderer != null) return previousSibling;
    previousSibling = previousSibling?.previousSibling;
  } while (previousSibling != null);
  return null;
}