CopyWith$Input$QuestActionDefinitionDefinitionGameJigsawInput<TRes> constructor

CopyWith$Input$QuestActionDefinitionDefinitionGameJigsawInput<TRes>(
  1. Input$QuestActionDefinitionDefinitionGameJigsawInput instance,
  2. TRes then(
    1. Input$QuestActionDefinitionDefinitionGameJigsawInput
    )
)

Implementation

factory CopyWith$Input$QuestActionDefinitionDefinitionGameJigsawInput(
  Input$QuestActionDefinitionDefinitionGameJigsawInput instance,
  TRes Function(Input$QuestActionDefinitionDefinitionGameJigsawInput) then,
) = _CopyWithImpl$Input$QuestActionDefinitionDefinitionGameJigsawInput;