CopyWith$Input$QuestActionDefinitionDefinitionGameJigsawInput<TRes> constructor
CopyWith$Input$QuestActionDefinitionDefinitionGameJigsawInput<TRes> ()
Implementation
factory CopyWith$Input$QuestActionDefinitionDefinitionGameJigsawInput(
Input$QuestActionDefinitionDefinitionGameJigsawInput instance,
TRes Function(Input$QuestActionDefinitionDefinitionGameJigsawInput) then,
) = _CopyWithImpl$Input$QuestActionDefinitionDefinitionGameJigsawInput;