CopyWith$Input$QuestActionDefinitionDefinitionGamePuzzleThresholdInput<TRes> constructor
CopyWith$Input$QuestActionDefinitionDefinitionGamePuzzleThresholdInput<TRes> ()
Implementation
factory CopyWith$Input$QuestActionDefinitionDefinitionGamePuzzleThresholdInput(
Input$QuestActionDefinitionDefinitionGamePuzzleThresholdInput instance,
TRes Function(Input$QuestActionDefinitionDefinitionGamePuzzleThresholdInput)
then,
) = _CopyWithImpl$Input$QuestActionDefinitionDefinitionGamePuzzleThresholdInput;