yuka ·

Pub Version analysis License: MIT

Yuka is a library for developing Game AI (based on yuka).

Features

This is a dart conversion of yuka, originally created by @Mugen87.

  • Autonomous Agent Design: Yuka provides a basic game entity concept and classes for state-driven and goal-driven agent design.
  • Steering: Use the build-in vehicle model and steering behaviors in order to develop moving game entities.
  • Navigation: Graph classes, search algorithms and a navigation mesh implementation enables advanced path finding.
  • Perception: Create game entities with a short-term memory and a vision component.
  • Trigger: Use triggers to generate dynamic actions in your game.
  • Fuzzy Logic: Make your game entities smarter with Yuka's fuzzy inference system.

Yuka is a standalone library and independent of a particular 3D engine.

Documentation

You can find the origional Yuka documentation on the website and the dart documentation on pub.flutter-io.cn.

Examples

Find the example for this API here, and for a preview go here.

Contributing

Contributions are welcome. In case of any problems look at existing issues, if you cannot find anything related to your problem then open an issue. Create an issue before opening a pull request for non trivial fixes. In case of trivial fixes open a pull request directly.

Libraries

constants
core/console
core/console_logger/console_platform
core/console_logger/console_web
core/entity_manager
core/event_dispatcher
core/game_entity
core/mesh_geometry
core/message_dispatcher
core/moving_entity
core/regulator
core/telegram
core/time
fsm/state
fsm/state_machine
fuzzy/fuzzy_composite_term
fuzzy/fuzzy_module
fuzzy/fuzzy_rule
fuzzy/fuzzy_set
fuzzy/fuzzy_term
fuzzy/fuzzy_variable
fuzzy/operators/fuzzy_and
fuzzy/operators/fuzzy_fairly
fuzzy/operators/fuzzy_or
fuzzy/operators/fuzzy_very
fuzzy/sets/left_scurve_fuzzy_set
fuzzy/sets/left_shoulder_fuzzy_set
fuzzy/sets/normal_dist_fuzzy_set
fuzzy/sets/right_scurve_fuzzy_set
fuzzy/sets/right_shoulder_fuzzy_set
fuzzy/sets/singleton_fuzzy_set
fuzzy/sets/triangular_fuzzy_set
goal/composite_goal
goal/goal
goal/goal_evaluator
goal/think
graph/core/edge
graph/core/graph
graph/core/node
graph/extra/heuristic_policy
graph/extra/priority_queue
graph/search/a_star
graph/search/bfs
graph/search/dfs
graph/search/dijkstra
math/aabb
math/bounding_sphere
math/bvh
math/convex_hull
math/half_edge
math/line_segment
math/math_utils
math/matrix3
math/matrix4
math/obb
math/plane
math/polygon
math/polyhedron
math/quaternion
math/ray
math/sat
math/vector3
navigation/extra/graph_utils
navigation/navmesh/corridor
navigation/navmesh/cost_table
navigation/navmesh/file_loader
partitioning/cell
partitioning/cell_space_partitioning
perception/memory/memory_record
perception/memory/memory_system
perception/vision/vision
steering/behaviors/alignment_behavior
steering/behaviors/arrive_behavior
steering/behaviors/cohesion_behavior
steering/behaviors/evade_behavior
steering/behaviors/flee_behavior
steering/behaviors/follow_path_behavior
steering/behaviors/interpose_behavior
steering/behaviors/obstacle_avoidance_behavior
steering/behaviors/offset_pursuit_behavior
steering/behaviors/on_path_behavior
steering/behaviors/pursuit_behavior
steering/behaviors/seek_behavior
steering/behaviors/separation_behavior
steering/behaviors/wander_behavior
steering/path
steering/smoother
steering/steering_behavior
steering/steering_manager
steering/vehicle
task/task
task/task_queue
trigger/regions/rectangular_trigger_region
trigger/regions/spherical_trigger_region
trigger/trigger
trigger/trigger_region
yuka