animate_do 1.2.0
animate_do: ^1.2.0 copied to clipboard
Simple animations inspired on Animate.css - Author Fernando Herrera
1.2.0 Manual Trigger Added #
- Manual Trigger added
- (optional) bool manualTrigger
- This option will not fire the animation on load. Forces you to provide the controller callback
- (optional but mandatory if you use manualTrigger) Function controller
- This callback, will give you access to the animationController from the selected animation. See the example at the end of this documentation.
- (optional) bool manualTrigger
- Minor fixes
1.0.0 Release #
- Retouched all the animations
- Better FadeIns
- New animations added
- JelloIn
- FlipInX
- FlipInY
- Spin
- SpinPerfect
- Dance
- Roulette
- Documentation updated
0.2.0 Delay implemented #
- Implemented delay inside all animated widgets
- Big stability improvements
- Documentation updated
0.1.5 Small optimizations #
- Readme updated
- Formatted the main file
0.1.4 New animations added #
- Added the following animations
- Swing
- ElasticIn
- ElasticInDown
- ElasticInUp
- ElasticInLeft
- ElasticInRight
0.1.3 Example added #
Fixing some Kotlin dependencies
0.1.2 Example added #
You can find a simple demo in the "example" folder
0.1.1 Clean format #
Just clean the animate_do main file
0.1.0 Basic functionality. #
Production ready, but I want to add more features soon
- Added the following animations
- FadeIn
- FadeInDown
- FadeInDownBig
- FadeInUp
- FadeInUpBig
- FadeInLeft
- FadeInLeftBig
- FadeInRight
- FadeInRightBig
- BounceInDown
- BounceInUp
- BounceInLeft
- BounceInRight
- Bounce ( it could be infinite with a property)
- Flash ( it could be infinite with a property)
- Pulse ( it could be infinite with a property)