build_runner 0.4.0+2
build_runner: ^0.4.0+2 copied to clipboard
Tools to write binaries that run builders.
0.4.0+2 #
- Bug fix: Don't crash after a Builder reads a file from another package.
0.4.0+1 #
- Depend on
build0.10.x andbuild_barback0.4.x
0.4.0 #
- Breaking: The
PhaseGroupclass has been replaced with aList<BuildAction>inbuild,watch, andserve. ThePhaseGroupandPhaseclasses are removed. If your current build has multiple actions in a single phase which are depending on not seeing the outputs from other actions in the phase you will need to instead set up theInputSets so that the outputs are filtered out. - Breaking: The
resolversargument has been removed frombuild,watch, andserve. - Allow
package:buildv0.10.x
0.3.4+1 #
- Support the latest release of
build_barback.
0.3.4 #
- Support the latest release of
analyzer.
0.3.2 #
- Support for build 0.9.0
0.3.1+1 #
- Bug Fix: Update AssetGraph version so builds can be run without manually deleting old build directory.
- Bug Fix: Check for unreadable assets in an async method rather than throw synchronously
0.3.1 #
- Internal refactoring of RunnerAssetReader.
- Support for build 0.8.0
- Add findAssets on AssetReader implementations
- Limit Asset reads to those which were available at the start of the phase. This might cause some reads which uses to succeed to fail.
0.3.0 #
0.2.0 #
Add support for the new bytes apis in build.
New Features #
FileBasedAssetReaderandFileBasedAssetWriternow support reading/writing as bytes.
Breaking Changes #
- Removed the
AssetCache,CachedAssetReader, andCachedAssetWriter. These may come back at a later time if deemed necessary, but for now they just complicate things unnecessarily without proven benefits. BuildResult#outputsnow has a type ofList<AssetId>instead ofList<Asset>, since theAssetclass no longer exists. Additionally this was wasting memory by keeping all output contents around when it's not generally a very useful thing outside of tests (which retain this information in other ways).
0.0.1 #
- Initial separate release - split off from
buildpackage.