custom_media_kit_video 1.1.7
custom_media_kit_video: ^1.1.7 copied to clipboard
Native implementation for video playback in package:media_kit.
1.3.0 #
- REFACTOR: screen_brightness -> screen_brightness_platform_interface.
- REFACTOR(android): simplify AndroidVideoController implementation.
- REFACTOR(android): VideoOutput SurfaceTextureEntry -> SurfaceProducer migration.
- REFACTOR: use setProperty API in NativeVideoController.
- FIX: improve responsiveness of showing controls on mobile.
- FIX: bump web to 1.1.0.
- FIX: cast to JSObject.
- FIX: not call super.didChangeAppLifecycleState(state);.
- FIX: not call super.didChangeAppLifecycleState(state);.
- FIX: wakelock print.
- FIX: subtitles not shifting on controls show/hide.
- FIX: set width/height from VideoParams in NativeVideoController.
- FIX: seek inside onPointerMove.
- FIX(windows): automatic IDXGIAdapter selection on windows 10 or greater.
- FIX(android): waitUntilFirstFrameRenderedCompleter.
- FIX(android): --hwdec=auto-safe as default.
- FIX: dispose ValueNotifier(s) in PlatformVideoController.
- FIX: fullscreen.
- FIX: long press video speed reset issue.
- FIX: wrong value in brightness builder callback.
- FIX: Use a Scaffold as the outermost widget on fullscreen video pages.
- FEAT: upgrade volume_controller dependency and refactor related code.
- FEAT: seek on double tap custom duration support.
1.2.5 #
-
fix: subtitleView not being updated
-
fix: mobile double tap areas hidden but still mounted
-
fix: mobile center click is delayed
-
feat: desktop video controls mouse hides with controls
-
feat: desktop on tap pause and play
-
feat: desktop on double tap fullscreen
-
fix: windows crash by @Airyzz #900
-
feat: auto pass changes to fullscreen without having to call .update
1.2.4 #
- fix: web compile error
1.2.3 #
- feat:
VideoState.update&VideoViewParameters
1.2.2 #
- fix: override
setState& checkmountedinMaterialVideoControls&MaterialDesktopVideoControls
1.2.1 #
- fix(android): clear
android.view.Surfacebefore playback - feat:
MaterialVideoControlsThemeData.seekBarAlignment
1.2.0 #
- fix:
MaterialVideoControlslayout
1.1.9 #
- fix: unmount
CircularProgressIndicatorbuffering indicator if invisible - fix: pass all video attributes to fullscreen route
- fix: prevent controls from hiding during seek
- fix: hide last video's frame upon
Player.open - fix:
ThemeData.copyWithoverride - fix(android):
hwdec=auto-safew/enableHardwareAcceleration=true - fix(windows): fullscreen for non-primary monitors
- fix(darwin):
mpv_render_context_freecall - fix(darwin): memory leaks
- fix(ios): fix
disposeMPV - feat:
VideoControllerConfiguration.androidAttachSurfaceAfterVideoParameters - feat: center the seek-bar within its parent
Containerfor improved tap area - feat:
backdropColorargument inMaterialVideoControlsThemeData
1.1.8 #
- fix: pass all
*VideoControlsTheme(s) to fullscreencontext
1.1.7 #
- fix: add
awaittomaybePopwhen exiting fullscreen - fix:
MaterialVideoControls/MaterialDesktopVideoControlsseekbar glitch - fix(android): S/W rendering fallback
- fix(android): create fresh
android.view.Surfacefor every video output
1.1.6 #
- fix: programmatic fullscreen API
- fix(android): pause upon entering fullscreen
- fix(android):
waitUntilFirstFrameRenderedNotifyinFlutterFragmentActivity
1.1.5 #
- fix(android):
waitUntilFirstFrameRenderedNotifyfallback & release-mode
1.1.4 #
- feat:
VideoresumeUponEnteringForegroundMode - feat(android):
waitUntilFirstFrameRenderedNotifyimplementation
1.1.3 #
- feat(android):
VideoControllerConfiguration.scale - fix(android): use
hwdec=auto - fix(android):
SurfaceTexture.setDefaultBufferSize& render race
1.1.2 #
- fix(windows): memory leak in
GetVideoWidth/GetVideoHeight - fix(linux):
GThread*leak in S/W render &video_output_get_(width|height) - fix(linux): H/W support for multiple videos
- build(darwin): bump
mpvheaders to0.36.0 - build(darwin): use symlinks for
FRAMEWORK_SEARCH_PATHS,media_kit_libs_*** >= 1.1.0 - fix(darwin): remove black screen when switching videos (#332)
- feat:
Video: exposeonEnterFullscreen&onExitFullscreen - feat: feat:
visibleOnMountMaterialVideoControls/MaterialDesktopVideoControls - fix: display
bufferingIndicatorBuildereven if controls are hidden
1.1.1 #
- chore:
try/catchnative calls to hide stray logs - fix:
MaterialDesktopVideoControls: do not addonTapUpcallback iftoggleFullscreenOnDoublePressis disabled
1.1.0 #
- feat:
SubtitleView,SubtitleViewConfiguration - feat:
shiftSubtitlesOnControlsVisibilityChangeinMaterialVideoControls&MaterialDesktopVideoControls - feat: apply rotation from metadata to video output
- feat: improve wakelock behavior
- feat:
pauseUponEnteringBackgroundMode - fix:
bufferingIndicatorBuilderpadding inMaterialVideoControls&MaterialDesktopVideoControls - fix(windows): maintain aspect ratio in s/w rendering pixel-buffer size clamping
- fix(linux): maintain aspect ratio in s/w rendering pixel-buffer size clamping
- perf(android): use
hwdec=mediacodecw/enableHardwareAcceleration - deps: migrate
package:wakelock_plus
1.0.2 #
- fix(video/macos): fix fullscreen support
1.0.1 #
- fix: synchronize
VideoControllerconstructor - fix:
fullscreenvideo controls theme data not being applied
1.0.0 #
- feat: web support
- feat: fullscreen API
- feat: acquire wakelock
- feat: support for AGP 8.0
- feat: pre-built video controls
- feat:
controlsargument inVideowidget - feat:
AdaptiveVideoControls,MaterialVideoControls,MaterialDesktopVideoControls&NoVideoControls
0.0.12 #
- fix(android): improve
Textureresize handling
0.0.11 #
- fix(android): improve
Textureresize handling
0.0.10 #
- feat:
VideoControllerConfiguration - feat:
VideoController.waitUntilFirstFrameRendered - refactor: clean-up package structure
- refactor: remove
VideoController.dispose - refactor:
VideoController.create->VideoControllerconstructor - fix(android): add
av1tohwdec-codecs - fix(android): use
--vo=gpu+--hwdec=mediacodec-copy/wenableHardwareAcceleration
0.0.9 #
- fix(android): revert to
--vo=mediacodec_embedinenableHardwareAcceleration
0.0.8 #
- fix(android): subtitle rendering
- fix(android): video rendering inside emulators (#149)
- fix(android): video rendering with
enableHardwareAcceleration: false
0.0.7 #
- fix(linux): VAAPI hardware acceleration
- perf(windows):
VideoOutput::Resize: delete texture objects in background
0.0.6 #
- fix(windows): synchronize texture object deletion in on unregister v.i.z
VideoOutput::ResizeorVideoOutput::~VideoOutput
0.0.5 #
- Android support
- feat:
VideoController.setSize - fix: set
votolibmpvbefore creating render context - refactor:
VideoController.createtakesPlayerreference instead ofhandle
0.0.4 #
- fix: use
mkdirinstead of.gitkeep
0.0.3 #
- fix: add
.framework&.xcframeworkfor all libs
0.0.2 #
- macOS support:
- Hardware: MPV_RENDER_API_TYPE_OPENGL + pixel buffer + METAL
- Software: MPV_RENDER_API_TYPE_SW + pixel buffer
- iOS support:
- Hardware: MPV_RENDER_API_TYPE_OPENGL + pixel buffer
- Software: MPV_RENDER_API_TYPE_SW + pixel buffer
- fix(windows): use
TextureRegistrar::UnregisterTexturerelease callback to free texture resources - fix(windows): synchronize texture unregister & release on frame dimensions change
- feat:
aspectRatioparameter forVideowidget
0.0.1 #
- Initial release
- Windows support:
- Hardware: MPV_RENDER_API_TYPE_OPENGL + ANGLE + DirectX 11
- Software: MPV_RENDER_API_TYPE_SW + pixel buffer
- GNU/Linux support:
- Hardware: MPV_RENDER_API_TYPE_OPENGL + GDK/GL
- Software: MPV_RENDER_API_TYPE_SW + pixel buffer