fable_flow_lite 0.0.1
fable_flow_lite: ^0.0.1 copied to clipboard
A lightweight visual novel player for Flutter.
example/lib/main.dart
import 'package:flutter/material.dart';
import 'package:flutter/services.dart' show rootBundle;
import 'package:fable_flow_lite/fable_flow_lite.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Lite Example',
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key});
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
String? _scriptContent;
bool _isLoading = true;
@override
void initState() {
super.initState();
_loadScript();
}
Future<void> _loadScript() async {
try {
final String content = await rootBundle.loadString('assets/script.json');
setState(() {
_scriptContent = content;
_isLoading = false;
});
} catch (e) {
debugPrint('Error loading script: $e');
setState(() {
_isLoading = false;
});
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: _isLoading
? const Center(child: CircularProgressIndicator())
: _scriptContent == null
? const Center(child: Text('Failed to load script'))
: StoryPlayer.fromJson(
jsonContent: _scriptContent!,
onComplete: () {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Story Completed!')),
);
// Reset or go back
},
title: 'Lite Player Example',
// Customization
dialogBoxDecoration: BoxDecoration(
color: Colors.blue.withValues(alpha: 0.5),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: Colors.white, width: 2),
),
characterNameStyle: const TextStyle(
color: Colors.yellow,
fontSize: 20,
fontWeight: FontWeight.bold,
shadows: [
Shadow(
offset: Offset(1, 1),
blurRadius: 2,
color: Colors.black,
),
],
),
dialogTextStyle: const TextStyle(
color: Colors.white,
fontSize: 18,
shadows: [
Shadow(
offset: Offset(1, 1),
blurRadius: 2,
color: Colors.black,
),
],
),
// baseDir is null because we are using network images in the example script
// If using local assets, we would need to handle that.
),
);
}
}