fledge_render 0.1.10
fledge_render: ^0.1.10 copied to clipboard
Core render infrastructure for Fledge - render graph, two-world architecture, render layers, and render scheduling.
Changelog #
0.1.9 - 2026-01-06 #
0.1.8 - 2026-01-06 #
0.1.6 - 2026-01-05 #
[0.1.6] - 2026-01-05 #
Bug Fixes #
- fledge_render_flutter: Clean up deprecated api files
Features #
- fledge_render: Add plugin to auto register extractors
Refactoring #
- fledge_render: Combine core systems from fledge_render_flutter
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[0.1.6] - 2026-01-04 #
Added #
- RenderPlugin - Plugin that sets up Extractors, RenderWorld, and RenderExtractionSystem automatically
- RenderLayer classes merged from
fledge_render_flutter:RenderLayer- Abstract base class for render layersCompositeRenderLayer- Combines multiple layers in orderTransformedRenderLayer- Applies a transform matrix before renderingClippedRenderLayer- Clips rendering to a rectangleConditionalRenderLayer- Conditionally renders based on a predicate
Changed #
- Package now requires Flutter SDK (for Canvas and painting APIs)