fledge_render 0.2.3 copy "fledge_render: ^0.2.3" to clipboard
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discontinuedreplaced by: fledge_render_2d

Deprecated - merged into fledge_render_2d. Re-export shim; import package:fledge_render_2d/fledge_render_2d.dart directly.

0.2.3 #

  • REFACTOR(fledge_render): combine core systems from fledge_render_flutter. (4126c272)
  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge_render_flutter): clean up deprecated api files. (9efc0894)
  • FIX(fledge_render_2d): fix null safety error on private field. (6378bb1e)
  • FIX(fledge): update dependencies, upgrade melos to v7. (e513327a)
  • FIX: update dependencies to latest stable versions. (9e696757)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(fledge_render): add plugin to auto register extractors. (2485ee2b)
  • FEAT(fledge_tiled): refactor TilemapSpawnConfig API. (35b12d1e)
  • FEAT(fledge_render): use layer enums rather than magic numbers. (b7337885)
  • FEAT: initial commit. (0e057c5a)

Changelog #

0.2.2 - 2026-09-21 #

0.2.1 - 2026-09-20 #

Changed #

  • SDK floor bumped to Dart >=3.11.0 / Flutter >=3.41.0 (was 3.6 / 3.38). Matches the workspace-wide floor.

0.2.0 - 2026-09-20 #

Deprecated #

  • Package deprecated — merged into fledge_render_2d. This release is a re-export shim; migrate to package:fledge_render_2d/fledge_render_2d.dart.

0.1.14 - 2026-04-14 #

0.1.13 - 2026-04-14 #

0.1.12 - 2026-04-14 #

0.1.11 - 2026-01-21 #

0.1.10 - 2026-01-06 #

0.1.9 - 2026-01-06 #

0.1.8 - 2026-01-06 #

0.1.7 - 2026-01-05 #

[0.1.7] - 2026-01-05 #

Miscellaneous #

  • Bump dependencies

0.1.6 - 2026-01-05 #

[0.1.6] - 2026-01-05 #

Bug Fixes #

  • fledge_render_flutter: Clean up deprecated api files

Features #

  • fledge_render: Add plugin to auto register extractors

Refactoring #

  • fledge_render: Combine core systems from fledge_render_flutter

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[0.1.6] - 2026-01-04 #

Added #

  • RenderPlugin - Plugin that sets up Extractors, RenderWorld, and RenderExtractionSystem automatically
  • RenderLayer classes merged from fledge_render_flutter:
    • RenderLayer - Abstract base class for render layers
    • CompositeRenderLayer - Combines multiple layers in order
    • TransformedRenderLayer - Applies a transform matrix before rendering
    • ClippedRenderLayer - Clips rendering to a rectangle
    • ConditionalRenderLayer - Conditionally renders based on a predicate

Changed #

  • Package now requires Flutter SDK (for Canvas and painting APIs)

0.1.5 - 2026-01-04 #

Changed #

  • Internal refactoring

0.1.4 - 2026-01-04 #

Changed #

  • Internal refactoring

0.1.3 - 2026-01-04 #

Changed #

  • Internal refactoring

0.1.2 - 2026-01-03 #

Fixed #

  • Update dependencies to latest stable versions

Added #

  • DrawLayer enums for layer-based sort keys

0.1.0 - 2025-01-02 #

Added #

  • Initial release of fledge_render
  • Two-World Architecture: Main World and Render World separation
  • Extractor system for copying game data to render data
  • Render graph for modular pipeline definition
  • Render scheduling infrastructure
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Documentation

API reference

Publisher

verified publisherfledge-framework.dev

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Deprecated - merged into fledge_render_2d. Re-export shim; import package:fledge_render_2d/fledge_render_2d.dart directly.

Topics

#ecs #game-engine #rendering #game-development

License

Apache-2.0 (license)

Dependencies

fledge_render_2d, flutter

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Packages that depend on fledge_render