fledge_tiled 0.1.10 copy "fledge_tiled: ^0.1.10" to clipboard
fledge_tiled: ^0.1.10 copied to clipboard

Tiled tilemap support for the Fledge ECS game framework. Load TMX/TSX maps and integrate with the Fledge render system.

Changelog #

0.1.10 - 2026-01-06 #

[Unreleased] #

Miscellaneous #

  • Bump versions
  • Bump versions

0.1.9 - 2026-01-06 #

[0.1.9] - 2026-01-06 #

Features #

  • fledge_tiled: Add CulledTilemapExtractor

0.1.8 - 2026-01-06 #

[Unreleased] #

Features #

  • fledge_tiled: Add support for pathfinding

0.1.7 - 2026-01-05 #

[0.1.7] - 2026-01-05 #

Features #

  • fledge_tiled: Enable class based tile sorting

Miscellaneous #

  • Bump dependencies

0.1.6 - 2026-01-05 #

[Unreleased] #

Refactoring #

  • fledge_render: Combine core systems from fledge_render_flutter

0.1.5 - 2026-01-04 #

0.1.4 - 2026-01-04 #

0.1.3 - 2026-01-04 #

[Unreleased] #

Bug Fixes #

  • fledge_render_2d: Fix null safety error on private field

Features #

  • fledge_tiled: Refactor TilemapSpawnConfig API

0.1.2 - 2026-01-03 #

[Unreleased] #

Bug Fixes #

  • Update dependencies to latest stable versions
  • fledge: Update dependencies, upgrade melos to v7

Features #

  • fledge_render: Use layer enums rather than magic numbers

Miscellaneous #

  • license: Remove whitespace from license files
  • Update license text

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

0.1.0 - 2025-01-02 #

Added #

  • Initial release of fledge_tiled
  • TMX/TSX map and tileset loading
  • AssetTilemapLoader for loading from Flutter assets
  • TilemapAssets resource for storing loaded tilemaps
  • Tilemap component for map entities
  • TileLayer component for efficient tile rendering
  • ObjectLayer component for Tiled object access
  • SpawnTilemapEvent for loading maps into the world
  • TilemapSpawnConfig for customizing spawn behavior
  • Object entity spawning with custom callbacks
  • TiledProperties for type-safe property access
  • Collision shape generation from Tiled objects
  • TileCollider for tile-based collision
  • Animated tile support with TilemapAnimator
  • TilemapExtractor for render world integration
0
likes
160
points
320
downloads

Publisher

verified publisherfledge-framework.dev

Weekly Downloads

Tiled tilemap support for the Fledge ECS game framework. Load TMX/TSX maps and integrate with the Fledge render system.

Homepage
Repository (GitHub)
View/report issues
Contributing

Topics

#ecs #game-engine #tilemap #tiled #flutter-games

Documentation

API reference

License

Apache-2.0 (license)

Dependencies

fledge_ecs, fledge_render, fledge_render_2d, flutter, meta, tiled, vector_math, xml

More

Packages that depend on fledge_tiled