flutter3d_core 0.7.0 copy "flutter3d_core: ^0.7.0" to clipboard
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The engine's rendering core with no Flutter SDK behind it: scene graph, animation, the render graph, and model/material loading down to the one call each still needs an injected reader or decoder for.

Use this package as a library

Depend on it

Run this command:

With Dart:

 $ dart pub add flutter3d_core

With Flutter:

 $ flutter pub add flutter3d_core

This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get):

dependencies:
  flutter3d_core: ^0.7.0

Alternatively, your editor might support dart pub get or flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flutter3d_core/flutter3d_core.dart';
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Publisher

verified publisherpleion.dev

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The engine's rendering core with no Flutter SDK behind it: scene graph, animation, the render graph, and model/material loading down to the one call each still needs an injected reader or decoder for.

Homepage
Repository (GitHub)
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Contributing

Topics

#graphics #game-engine #rendering

License

MIT (license)

Dependencies

flutter3d_hardware, vector_math

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Packages that depend on flutter3d_core