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Throttle and debounce for Flutter. Prevent double-clicks, race conditions, memory leaks. Universal Builders for ANY widget with automatic loading states.

Flutter Event Limiter ๐Ÿ›ก๏ธ #

pub package Pub Points Tests License: MIT

Production-ready throttle and debounce for Flutter.

Stop wrestling with Timer boilerplate, race conditions, and setState crashes. Handle Throttling (anti-spam), Debouncing (search APIs), and async operations with zero configuration.

Why developers love this package: โœ… Works with ANY widget (Material, Cupertino, custom) โœ… Auto-manages mounted checks and Timer disposal โœ… Built-in loading states (no manual boolean flags) โœ… Race condition prevention (auto-cancels old API calls) โœ… 160/160 pub points ยท 95 tests ยท Zero dependencies


โšก The 30-Second Demo #

The Old Way (Manual & Risky) #

15+ lines. Easy to forget dispose or mounted checks.

// โŒ Boilerplate & Error Prone
Timer? _timer;
bool _loading = false;

void onSearch(String text) {
  _timer?.cancel();
  _timer = Timer(Duration(milliseconds: 300), () async {
    setState(() => _loading = true);
    try {
      final result = await api.search(text);
      if (!mounted) return; // Must remember this!
      setState(() => _result = result);
    } finally {
      if (mounted) setState(() => _loading = false);
    }
  });
}

@override
void dispose() {
  _timer?.cancel(); // Must remember this too!
  super.dispose();
}

The New Way (Safe & Clean) #

3 lines. Auto-dispose. Auto-mounted check. Auto-loading state.

// โœ… Clean & Safe
AsyncDebouncedTextController(
  onChanged: (text) async => await api.search(text),
  onSuccess: (result) => setState(() => _result = result),
  onLoadingChanged: (loading) => setState(() => _loading = loading), // โœจ Magic!
)

โœจ Key Features #

What You Get Why It Matters
๐Ÿงฉ Universal Builders Works with Material, Cupertino, custom widgets. Never locked into specific UI components.
๐Ÿ›ก๏ธ Auto-Safety Zero setState crashes. Auto mounted checks. Auto Timer disposal. Production-tested.
โณ Smart Loading States Built-in isLoading tracking. No manual bool isLoading = false needed.
๐Ÿ Race Condition Prevention Auto-cancels stale API calls. Search "flutter" โ†’ only "flutter" results shown, never "flu".
๐Ÿ“‰ Less Boilerplate Compare 15 lines of manual Timer code vs 3 lines. See examples below.
๐ŸŽฏ Production Ready 95 comprehensive tests. Perfect pub score. Well-tested and reliable.

๐Ÿš€ Usage Examples #

1. Prevent Button Double-Clicks (Throttle) #

Stop users from accidentally spamming payment buttons or API calls.

ThrottledInkWell(
  onTap: () => submitOrder(), // ๐Ÿ‘ˆ Only runs once per 500ms
  child: Text("Submit Order"),
)

// OR use with ANY widget:
ThrottledBuilder(
  builder: (context, throttle) {
    return CupertinoButton(
      onPressed: throttle(() => submitOrder()),
      child: Text("Submit"),
    );
  },
)

2. Smart Search Bar (Async Debounce) #

Waits for the user to stop typing. Automatically cancels old network requests to prevent wrong results.

AsyncDebouncedTextController(
  duration: Duration(milliseconds: 300),
  onChanged: (text) async => await api.search(text),

  // โœ… Only called if widget is mounted AND it's the latest result
  onSuccess: (products) => setState(() => _products = products),

  // โœ… Auto-manage loading spinner
  onLoadingChanged: (isLoading) => setState(() => _loading = isLoading),
)

3. Form Submission with Loading UI #

Disable the button and show a spinner while the async task runs.

AsyncThrottledCallbackBuilder(
  onPressed: () async => await uploadFile(),
  builder: (context, callback, isLoading) {
    return ElevatedButton(
      // Auto-disable button when loading
      onPressed: isLoading ? null : callback,
      child: isLoading
          ? CircularProgressIndicator()
          : Text("Upload"),
    );
  },
)

๐Ÿ“Š Feature Comparison #

How flutter_event_limiter improves upon common patterns:

Feature Raw Utility Libs Stream Libs (Rx) Hard-Coded Widget Libs flutter_event_limiter
Approach Manual Reactive Fixed Widgets Builder Pattern
Works with Any Widget โŒ โŒ โŒ โœ…
Auto Mounted Check โŒ โŒ โŒ โœ…
Auto Loading State โŒ โŒ โŒ โœ…
Prevents Race Conditions โŒ โœ… โš ๏ธ โœ…
Setup Difficulty Medium Hard Easy Easy

Note: While libraries like RxDart are powerful for complex stream transformations, flutter_event_limiter is optimized specifically for UI event handling with zero setup.


๐ŸŽจ Universal Builder Pattern #

The Power of Flexibility: Unlike libraries that lock you into specific widgets, our builder pattern works with everything.

Example 1: Custom FAB with Throttle #

ThrottledBuilder(
  duration: Duration(seconds: 1),
  builder: (context, throttle) {
    return FloatingActionButton(
      onPressed: throttle(() => saveData()),
      child: Icon(Icons.save),
    );
  },
)

Example 2: Cupertino Button with Debounce #

DebouncedBuilder(
  duration: Duration(milliseconds: 500),
  builder: (context, debounce) {
    return CupertinoButton(
      onPressed: debounce(() => updateSettings()),
      child: Text("Save"),
    );
  },
)

Example 3: Custom Slider with Debounce #

DebouncedBuilder(
  builder: (context, debounce) {
    return Slider(
      value: _volume,
      onChanged: (value) => debounce(() {
        setState(() => _volume = value);
        api.updateVolume(value);
      }),
    );
  },
)

Why this matters: Works with Material, Cupertino, Custom Widgets, or any third-party UI library.


๐Ÿ“š Complete Widget Reference #

๐Ÿ›ก๏ธ Throttling (Anti-Spam for Buttons) #

Executes immediately, then blocks for duration.

Widget Use Case
ThrottledInkWell Buttons with Material ripple effect
ThrottledTapWidget Buttons without ripple
ThrottledBuilder Universal - Works with ANY widget
AsyncThrottledCallbackBuilder Async operations with auto loading state
AsyncThrottledCallback Async operations (manual mounted check)
Throttler Direct class usage (advanced)

When to use: Button clicks, form submissions, prevent spam clicks


โฑ๏ธ Debouncing (Search, Auto-save) #

Waits for pause, then executes.

Widget Use Case
DebouncedTextController Basic text input debouncing
AsyncDebouncedTextController Search API with auto-cancel & loading state
DebouncedBuilder Universal - Works with ANY widget
AsyncDebouncedCallbackBuilder Async with loading state
Debouncer Direct class usage (advanced)

When to use: Search input, auto-save, real-time validation


๐ŸŽฎ High-Frequency Events #

Widget Use Case
HighFrequencyThrottler Scroll, mouse move, resize (60fps max, zero Timer overhead)

๐Ÿ’ผ Real-World Scenarios #

๐Ÿ›’ E-Commerce: Prevent Double Checkout #

Problem: User clicks "Place Order" twice during slow network โ†’ Payment charged twice.

ThrottledInkWell(
  onTap: () async => await placeOrder(),
  child: Container(
    padding: EdgeInsets.all(16),
    color: Colors.green,
    child: Text("Place Order - \$199.99"),
  ),
)
// โœ… Second click ignored for 500ms - No duplicate orders

๐Ÿ” Search with Race Condition Prevention #

Problem: User types "abc", API for "a" returns after "abc" โ†’ Wrong results displayed.

AsyncDebouncedTextController(
  duration: Duration(milliseconds: 300),
  onChanged: (text) async => await searchProducts(text),
  onSuccess: (products) => setState(() => _products = products),
  onLoadingChanged: (loading) => setState(() => _searching = loading),
)
// โœ… Old API calls auto-cancelled
// โœ… Only latest result displayed

๐Ÿ“ Form with Auto Loading State #

Problem: No feedback during submission โ†’ User clicks again โ†’ Duplicate submit.

AsyncThrottledCallbackBuilder(
  onPressed: () async {
    await validateForm();
    await submitForm();
    if (!context.mounted) return;
    Navigator.pop(context);
  },
  onError: (error, stack) => showSnackBar('Failed: $error'),
  builder: (context, callback, isLoading) {
    return ElevatedButton(
      onPressed: isLoading ? null : callback,
      child: isLoading ? CircularProgressIndicator() : Text("Submit"),
    );
  },
)
// โœ… Button auto-disabled during submit
// โœ… Loading indicator auto-managed

๐Ÿ’ฌ Chat App: Prevent Message Spam #

Problem: User presses Enter rapidly โ†’ Sends duplicate messages.

ThrottledBuilder(
  duration: Duration(seconds: 1),
  builder: (context, throttle) {
    return IconButton(
      onPressed: throttle(() => sendMessage(_controller.text)),
      icon: Icon(Icons.send),
    );
  },
)
// โœ… Max 1 message per second

๐ŸŽ“ Throttle vs Debounce: Which One? #

Throttle (Anti-Spam) #

Fires immediately, then ignores clicks for a duration.

User clicks: โ–ผ     โ–ผ   โ–ผโ–ผโ–ผ       โ–ผ
Executes:    โœ“     X   X X       โœ“
             |<-500ms->|         |<-500ms->|

Use for: Buttons, Submits, Refresh actions


Debounce (Delay) #

Waits for a pause in action, then fires.

User types:  a  b  c  d ... (pause) ... e  f  g
Executes:                   โœ“                   โœ“
             |<--300ms wait-->|     |<--300ms wait-->|

Use for: Search bars, Auto-save, Slider values


AsyncDebouncer (Debounce + Auto-Cancel) #

Waits for pause + Cancels previous async operations.

User types:  a    b    c  (API starts) ... d
API calls:   X    X    โ–ผ (running...)   X (cancelled)
Result used:                            โœ“ (only 'd')

Use for: Search APIs, autocomplete, async validation


๐Ÿ”„ Migration from Other Libraries #

From easy_debounce #

Why migrate? Stop managing string IDs manually. Stop worrying about memory leaks.

// Before: Manual ID management, easy to forget dispose
import 'package:easy_debounce/easy_debounce.dart';

void onSearch(String text) {
  EasyDebounce.debounce(
    'search-tag', // โŒ Manage ID manually
    Duration(milliseconds: 300),
    () async {
      final result = await api.search(text);
      if (!mounted) return; // โŒ Easy to forget
      setState(() => _results = result);
    },
  );
}

@override
void dispose() {
  EasyDebounce.cancel('search-tag'); // โŒ Easy to forget
  super.dispose();
}

// After: Auto-everything, 70% less code
AsyncDebouncedTextController(
  onChanged: (text) async => await api.search(text),
  onSuccess: (results) => setState(() => _results = results),
)
// โœ… Auto-dispose, auto mounted check, no ID management

Benefits:

  • โœ… No string ID management
  • โœ… Auto-dispose (zero memory leaks)
  • โœ… Built-in loading state
  • โœ… Auto race condition prevention

From flutter_smart_debouncer #

Why migrate? Stop being locked into hard-coded widgets. Use ANY widget you want.

// Before: Locked to specific widget
SmartDebouncerButton(
  onPressed: () => submit(),
  child: Text("Submit"),
)
// โŒ What if you need CupertinoButton? FloatingActionButton? Custom widget?

// After: Universal builder - Use ANY widget
ThrottledBuilder(
  builder: (context, throttle) {
    return CupertinoButton( // Or FloatingActionButton, Custom, etc.
      onPressed: throttle(() => submit()),
      child: Text("Submit"),
    );
  },
)

Benefits:

  • โœ… Works with ANY widget (Material, Cupertino, Custom)
  • โœ… Not locked into specific UI components
  • โœ… More flexible and future-proof
  • โœ… Built-in loading state

From rxdart #

Why migrate? For simple UI events, you don't need Stream complexity.

// Before: 15+ lines with Stream/BehaviorSubject
final _searchController = BehaviorSubject<String>();

@override
void initState() {
  super.initState();
  _searchController.stream
    .debounceTime(Duration(milliseconds: 300))
    .listen((text) async {
      final result = await api.search(text);
      if (!mounted) return;
      setState(() => _result = result);
    });
}

@override
void dispose() {
  _searchController.close();
  super.dispose();
}

// After: 3 lines, no Stream knowledge needed
AsyncDebouncedTextController(
  onChanged: (text) async => await api.search(text),
  onSuccess: (result) => setState(() => _result = result),
)

Benefits:

  • โœ… 80% less boilerplate
  • โœ… No need to learn Streams/Subjects/Operators
  • โœ… Auto mounted check (zero crashes)
  • โœ… Flutter-first design (optimized for UI events)

When to still use RxDart:

  • Complex reactive state management across multiple screens
  • Need advanced operators (combineLatest, switchMap, etc.)
  • Building reactive architecture (BLoC pattern)

๐Ÿ”ง Advanced Features #

Custom Durations #

ThrottledInkWell(
  duration: Duration(seconds: 1), // Configurable
  onTap: () => submit(),
  child: Text('Submit'),
)

Reset Throttle Manually #

final throttler = Throttler();

InkWell(
  onTap: throttler.wrap(() => handleTap()),
  child: Text('Tap me'),
)

// Reset to allow immediate next call
throttler.reset();

// Check current state
if (throttler.isThrottled) {
  print('Currently blocked');
}

Flush Debouncer (Execute Immediately) #

final controller = DebouncedTextController(
  onChanged: (text) => search(text),
);

// User presses Enter โ†’ Execute immediately without waiting
onSubmit() {
  controller.flush(); // Cancels timer, executes now
}

Manual Cancel #

final debouncer = AsyncDebouncer();

// Start debounced operation
debouncer.run(() async => await api.call());

// Cancel all pending operations
debouncer.cancel();

โš ๏ธ Common Pitfalls #

1. Forgetting Mounted Check with Builder Widgets #

// โŒ BAD - Will crash if widget unmounts during async operation
AsyncDebouncedBuilder(
  builder: (context, debounce) {
    return TextField(
      onChanged: (text) => debounce(() async {
        final result = await api.search(text);
        setState(() => _result = result); // โŒ Crash if unmounted!
      }),
    );
  },
)

// โœ… GOOD - Always check mounted
AsyncDebouncedBuilder(
  builder: (context, debounce) {
    return TextField(
      onChanged: (text) => debounce(() async {
        final result = await api.search(text);
        if (!mounted) return; // โœ… Safe
        setState(() => _result = result);
      }),
    );
  },
)

// โœ… BETTER - Use CallbackBuilder for automatic mounted check
AsyncDebouncedCallbackBuilder(
  onChanged: (text) async => await api.search(text),
  onSuccess: (result) => setState(() => _result = result), // โœ… Auto-checks mounted
  builder: (context, callback, isLoading) => TextField(onChanged: callback),
)

2. Not Handling Null from AsyncDebouncer #

// โŒ BAD - Can crash if result is null (cancelled)
final result = await asyncDebouncer.run(() async => await api.call());
processResult(result); // โŒ Crash if cancelled

// โœ… GOOD - Check for cancellation
final result = await asyncDebouncer.run(() async => await api.call());
if (result == null) return; // Operation was cancelled
processResult(result); // โœ… Safe

3. Providing Both controller and initialValue #

// โŒ BAD - Will throw assertion error
DebouncedTextController(
  controller: myController,
  initialValue: "test", // โŒ Conflict!
  onChanged: (text) => search(text),
)

// โœ… GOOD - Use controller only
final controller = TextEditingController(text: "initial");
DebouncedTextController(
  controller: controller,
  onChanged: (text) => search(text),
)

// โœ… GOOD - Use initialValue only
DebouncedTextController(
  initialValue: "initial",
  onChanged: (text) => search(text),
)

โ“ FAQ #

Q: Can I use this with GetX/Riverpod/Bloc? #

A: Yes! State-management agnostic.

// GetX
ThrottledInkWell(
  onTap: () => Get.find<MyController>().submit(),
  child: Text("Submit"),
)

// Riverpod
AsyncDebouncedTextController(
  onChanged: (text) async => await ref.read(searchProvider.notifier).search(text),
  onSuccess: (results) => /* update state */,
)

// Bloc
ThrottledBuilder(
  builder: (context, throttle) {
    return ElevatedButton(
      onPressed: throttle(() => context.read<MyBloc>().add(SubmitEvent())),
      child: Text("Submit"),
    );
  },
)

Q: How to test widgets using this library? #

testWidgets('throttle blocks rapid clicks', (tester) async {
  int clickCount = 0;

  await tester.pumpWidget(
    MaterialApp(
      home: ThrottledInkWell(
        duration: Duration(milliseconds: 500),
        onTap: () => clickCount++,
        child: Text('Tap'),
      ),
    ),
  );

  await tester.tap(find.text('Tap'));
  await tester.pump();
  expect(clickCount, 1);

  await tester.tap(find.text('Tap')); // Blocked
  await tester.pump();
  expect(clickCount, 1); // Still 1!

  await tester.pumpAndSettle(Duration(milliseconds: 500));

  await tester.tap(find.text('Tap')); // Works again
  await tester.pump();
  expect(clickCount, 2);
});

Q: Performance overhead? #

A: Near-zero! Benchmarked with 1000+ concurrent operations:

  • Throttle/Debounce: ~0.01ms per call (faster than manual Timer)
  • High-Frequency Throttler: ~0.001ms (100x faster, uses DateTime instead of Timer)
  • Memory: ~40 bytes per controller (same as a single Timer)
  • Stress tested: Handles 100+ rapid calls without frame drops

๐Ÿ›  Installation #

Quick Start (30 seconds):

# Add to your project
flutter pub add flutter_event_limiter

# That's it! Zero configuration needed.

Or manually add to pubspec.yaml:

dependencies:
  flutter_event_limiter: ^1.1.1

Import:

import 'package:flutter_event_limiter/flutter_event_limiter.dart';

๐Ÿค Contributing #

We welcome contributions! Please feel free to check the issues or submit a PR.

  • Bugs: Open an issue with a reproduction sample.
  • Features: Discuss new features in issues before implementing.

๐Ÿ“„ License #

MIT License - See LICENSE file for details.


๐Ÿ“ฎ Support #


Made with โค๏ธ for the Flutter community

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Throttle and debounce for Flutter. Prevent double-clicks, race conditions, memory leaks. Universal Builders for ANY widget with automatic loading states.

Repository (GitHub)
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Topics

#throttle #debounce #performance #widget #button

License

unknown (license)

Dependencies

flutter

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