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Build and check asset packs for the freight package: resolve globs, generate manifests, and package them with Apple's ba-package.

example/README.md

freight_cli example #

A freight.yaml describing two asset packs, with sources to build them from.

example/
├── freight.yaml
└── assets/
    ├── tutorial/          welcome.txt, steps.json
    └── maps/europe/       berlin.tiles, index.txt, draft_wip.tiles

Check the setup #

cd example
dart run freight_cli:freight doctor

Without an ios/ or android/ directory it reports the configuration and says there is no platform project to check — which is the point of running it from a real app instead.

Build the packs #

dart run freight_cli:freight build --platform ios

tutorial gets welcome.txt and steps.json. maps_europe gets berlin.tiles and index.txt but not draft_wip.tiles, because exclude removes it after the globs match.

Those are the paths the app reads back:

await Freight.pack('maps_europe').ensureDownloaded();
final tiles = await Freight.read('berlin.tiles');

Note what is not in them: nothing says assets/maps/europe. The declared root is what keeps this directory layout out of the app's paths.

Set a project up #

Run from a Flutter app rather than here, since there is no ios/ or android/ directory to modify:

dart run freight_cli:freight setup

On iOS that adds the Background Assets downloader extension target; on Android it generates a Gradle asset pack module per pack.

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Documentation

API reference

Publisher

verified publishertreamz.me

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Build and check asset packs for the freight package: resolve globs, generate manifests, and package them with Apple's ba-package.

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Topics

#assets #ios #background-assets #cli

License

MIT (license)

Dependencies

args, glob, path, yaml

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