gesture_physics_animator 0.1.1 copy "gesture_physics_animator: ^0.1.1" to clipboard
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Velocity-seeded spring physics for draggable widgets: real momentum, elastic boundary bouncing, and configurable damping — not a tween-based "snap back."

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add gesture_physics_animator

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  gesture_physics_animator: ^0.1.1

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:gesture_physics_animator/gesture_physics_animator.dart';
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Velocity-seeded spring physics for draggable widgets: real momentum, elastic boundary bouncing, and configurable damping — not a tween-based "snap back."

Repository (GitHub)
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Topics

#animation #gestures #physics #drag #interactive

License

MIT (license)

Dependencies

flutter

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Packages that depend on gesture_physics_animator