payment_sdk 0.0.3 copy "payment_sdk: ^0.0.3" to clipboard
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Package payment SDK for merchant.

example/lib/main.dart

import 'package:example/on_off.dart';
import 'package:flutter/material.dart';
import 'package:payment_sdk/payment_sdk.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      debugShowCheckedModeBanner: false,
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // TRY THIS: Try running your application with "flutter run". You'll see
        // the application has a blue toolbar. Then, without quitting the app,
        // try changing the seedColor in the colorScheme below to Colors.green
        // and then invoke "hot reload" (save your changes or press the "hot
        // reload" button in a Flutter-supported IDE, or press "r" if you used
        // the command line to start the app).
        //
        // Notice that the counter didn't reset back to zero; the application
        // state is not lost during the reload. To reset the state, use hot
        // restart instead.
        //
        // This works for code too, not just values: Most code changes can be
        // tested with just a hot reload.
        colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
        useMaterial3: true,
      ),
      home: const MyHomePage(title: 'កម្មវិធី'),
      // home: MyApp(),
      // home: const MyWebViewInBottomSheet(),
      // home: const TestView()
      // home:  const MyWebViewInBottomSheet(),
      // home: const MyWidget(tranId: '2', refererId: '3',),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;
  ToggleButtonWidget toggleButton = const ToggleButtonWidget();
  bool isToggled = false;

  void _incrementCounter() {
    Bill24OnlinePayment.ShowBottomSheet(context, "C94760E0E60C", "123X",
        langauges: 'en', isLightMode: isToggled, env: 'demo');

    
    setState(() {
      isToggled = !isToggled;
     
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    
    return Scaffold(
      appBar: AppBar(
       
        backgroundColor: Theme.of(context).colorScheme.inversePrimary,
        
        title: Text(widget.title),
      ),
      body: Center(
        
        child: Column(
       
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
           
            const SizedBox(
              height: 80,
            ),
            ToggleButtonWidget(),
            const Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headlineMedium,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: const Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}