ball_value library
Value type hierarchy for the Ball runtime.
When compiled to C++, maps to std::variant instead of std::any. Abstract (not sealed) so the engine library can add internal subtypes (FlowSignal, etc.) that participate in the same type system.
Classes
- BallBool
- A Ball boolean value.
- BallDouble
- A Ball double value.
- BallFunction
- A Ball function value (first-class callable).
- BallInt
- A Ball integer value.
- BallList
- A Ball list value (ordered collection).
- BallMap
- A Ball map value (string-keyed ordered map).
- BallNull
- A Ball null value.
- BallString
- A Ball string value.
- BallValue
- The root class for all Ball runtime values.