MiniMap class

Inheritance

Constructors

MiniMap({required BonfireGame game, Key? key, MiniMapCustomRender<TileComponent>? tileRender, MiniMapCustomRender<GameComponent>? componentsRender, Vector2? size, EdgeInsetsGeometry? margin, BorderRadius? borderRadius, Color? backgroundColor, BoxBorder? border, Color? tileCollisionColor, Color? tileColor, Color? playerColor, Color? enemyColor, Color? npcColor, Color? allyColor, double zoom = 1.0, Color? decorationColor})

Properties

allyColor → Color?
final
backgroundColor → Color?
final
border → BoxBorder?
final
borderRadius → BorderRadius?
final
componentsRender → MiniMapCustomRender<GameComponent>?
final
decorationColor → Color?
final
enemyColor → Color?
final
game → BonfireGame
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
margin → EdgeInsetsGeometry?
final
npcColor → Color?
final
playerColor → Color?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → Vector2
final
tileCollisionColor → Color?
final
tileColor → Color?
final
tileRender → MiniMapCustomRender<TileComponent>?
final
zoom → double
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<MiniMap>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited